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AI Insights · Timothy · October 2021

Top 5 Entertainment Mascot Games in Africa Q3 2021

Discover how the top 5 entertainment mascot games performed in Africa during Q3 2021, covering weekly downloads, revenue, and active users.

Top 5 Entertainment Mascot Games in Africa Q3 2021

In Q3 2021, the top 5 entertainment mascot games on the unified platform in Africa showed varying trends in downloads, revenue, and active users. Here's a detailed look at the performance of each game based on data from Sensor Tower.

Angry Birds Dream Blast by Rovio Entertainment Oyj saw a steady weekly revenue, peaking at around $2.9K in early August, followed by fluctuations but maintaining a range between $2.1K and $2.9K. Weekly downloads peaked at 2K in early September, with a noticeable dip to 1.2K by late September. The game had a strong base of weekly active users, peaking at 50.4K in early August and ending the quarter with 44.9K users.

Disney Emoji Blitz Game from Jam City, Inc. experienced a varied revenue pattern, starting at $672 in late June and peaking at $700 in mid-September. Weekly downloads fluctuated significantly, peaking at 956 in late June and dropping as low as 81 in early August before recovering to 753 by the end of September. Active users were relatively stable, ranging between 1.4K and 2K throughout the quarter.

World of Peppa Pig: Kids Games by Find Your Fun showed consistent weekly revenue, starting at $382 and ending at $589 by late September. The game had a strong download rate, peaking at 3.5K in late August and maintaining over 2.5K downloads in the later weeks of the quarter. Active users peaked at 12K in late August, showing a healthy engagement trend throughout the period.

Crash Bandicoot: On the Run! by King had a fluctuating revenue trend, starting at $292 and ending at $200 by late September. Downloads saw a significant peak at 22.6K in late June, with notable dips and another peak at 13.7K in early September. Active users started at 89.9K in late June, showing a general decline but maintained a base of around 57.8K by the end of September.

Sonic Forces: Run Battle Game from SEGA displayed a varied revenue pattern, starting at $380 and peaking at $637 in early July. Downloads were consistently high, peaking at 30.7K in late June and maintaining over 20K throughout the quarter. The game had a robust active user base, peaking at 144K in late June and ending the quarter at 119K.

For more detailed insights and data on these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021